Constructor
new RoomEvents()
Creates a new instance of the RoomEvents class.
The RoomSettings#events property must be set to this instance during Room creation.
The RoomSettings#events property must be set to this instance during Room creation.
Members
allowUserCountChange :boolean
Indicates whether the SFSEvent.USER_COUNT_CHANGE event should be dispatched whenever the User/Player/Spectator count changes in the Room.
Type:
- boolean
- Default Value
- false
allowUserEnter :boolean
Indicates whether the SFSEvent.USER_ENTER_ROOM event should be dispatched whenever a User joins the Room.
Type:
- boolean
- Default Value
- false
allowUserExit :boolean
Indicates whether the SFSEvent.USER_EXIT_ROOM event should be dispatched whenever a User leaves the Room.
Type:
- boolean
- Default Value
- false
allowUserVariablesUpdate :boolean
Indicates whether the SFSEvent.USER_VARIABLES_UPDATE event should be dispatched whenever a User in the Room updates its User Variables.
Type:
- boolean
- Default Value
- false